Office
Jonathan Lazarus
P.O.Box 9001
Mercer Island, WA
98040

Phone
(206)230-0605

Fax
(206)230-8803

Email
jonl@jlazarus.com

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Jonathan D. Lazarus spends most of his time working with young entrepreneurial Internet companies helping them raise money and refine their marketing and operations. Over the past decade he has worked with and invested in more than twenty new companies.

Mr. Lazarus was instrumental in making Microsoft Windows® a success during his 11 years with Microsoft Corporation before leaving in August 1996. He developed the strategies for and managed the marketing, branding and launches of Windows and the development of compatible software applications and hardware products that fueled Windows popularity. As Vice President, Strategic Relations, Lazarus was responsible for Microsoft's Developer Relations Group. He also directed numerous corporate marketing efforts and served as Microsoft's ambassador to the personal computer industry, forging alliances and enhancing communications with partners, competitors, the entertainment industry and the venture capital community.

Since leaving Microsoft, Lazarus has been a consultant to and an investor in more than thirty technology companies helping them raise money and refine their marketing and operations.

Mr. Lazarus currently serves on the board of directors of MarketRange, Inc. (which creates and manages subscription-based online lifestyle and entertainment communities including PerfectMatch.com, Lab621.com and TalentMatch.com) and as an advisor to the board of Global Market Insite, Inc. (A leading market research company).


thoughts


Wednesday, October 24, 2007
Email
Inbox become Xobni ? A very interesting extension to email!

More to say soon....


Xobni outlook add-in for your inbox
 

Thursday, July 27, 2006
A new website
It's taken too too long but I finally have a new website -- nearly eight years after the last redesign. What took so long. Time flys when you're too busy to redesign!
 

Sunday, May 14, 2006
3D test
In 3D, nothing can make or break a scene as much as light. The human eye is especially adept at processing highlights and shadows into intelligible shapes and objects we recognize. In this interview, Mark Lefitz with his architectural background talks about his early career working on such remarkable projects as the Guggenhaim Museum in Bilbao (image below) and more recently on some of the biggest CG films ever made, including Spider-Man 2, The Matrix sequels and many many more (check IMDB for details).